Moonlighter 2 weapons1.0 · 2026-09-03
Moonlighter 2 Weapons

Moonlighter 2 weapons start as a joke broom and become four melee families plus guns. TheGamer’s 19 November 2025 unlock table still maps Early Access recipes; 1.0 added Endless aspects and Bomb Path on top rather than deleting those crafts. You open the shop, visit Andrei after a Kalina run, and spend four Sun Eaters on Merchant’s Sword, Large Sword, Spear, or Gauntlets. Everlasting Fury (short sword) needs The Sound of Hubris from Herald. The Vow (large sword) is Eris’s desert hidden treasure: Day Realm portal, traps, scroll, then 2,000 gold and four Sun Eaters.
Combat Rod (spear) wants a boy freed from a Treasury Halls capsule with Aetherium Heart, then 2,000 gold and four Oneiric Stones. Sun and Moon Ballad (gauntlets) needs Andrei’s Old Days, New Tech plus an Alabaster Candle from Thalaam. Ray Axe needs Julien’s Souls Forever Lost 2 and Monte’s Right King’s Mask. Aetherium Heart itself is Julien after Aeolia plus Senda’s Left King’s Mask. The Rectifier comes from Curator plus Babyl, crafted with a Police Jurisdiction mat from Tyke. Heartbeat Hunter is Eris’s Gallery hidden room. Ultimate short, large, spear, and gauntlets sat behind Vault challenge four in Early Access (TheGamer: earn 200,000 gold, Burning Hammer at Andrei, then 2,000 gold plus Echo Links, Moon Flowers, or Oneiric Stones depending on the stick). 1.0’s later Vault keys are not a published recipe dump on Steam; craft what Andrei shows on your file.
How Moonlighter 2 weapons split by path

Guns: Blob Gun is already unlocked. Blo-Beam recipe appears after any Gallery run (win, die, or escape) when you talk to Babyl on the right of town. Blo-Blaster is Eris’s Aeolia hidden treasure plus 2,000 gold and four Oneiric Stones. Greed and Glory added Blo-Blitz dual guns via a special quest — the Steam still on this page is that recipe pedestal. Regular and special melee hits reload the gun. Nintendo World Report’s Switch 2 review calls that melee-to-gun loop the fun of crowded rooms.
Paths sit on the stick. HEX (March 2026) curses, delayed damage, can spread, and can pair with Thunder. Poison arrived with Blob-Life Balance. Bomb Path at 1.0 marks enemies until a pack explodes. They are room tools. They do not replace Herald’s backpack throw.
When 1.0 Endless aspects are worth a craft

TechTimes and GamingBolt list four Endless aspects, not reskins. Endless Short Sword grows piercing the longer a chain lives — aggression, punished if you get knocked out. Endless Great Sword (Golden Guild lore) specials into a block-and-counter stance. Endless Spear dumps banked spearheads into a window of enhanced specials. Endless Gauntlets spike while Berserk is up. Endless Armour raises crit and scales extra crit damage per Spark perk. A Machine Gun gadget is in the same 1.0 payload. Shop rank 5 and Bloblet slots do not change which stick you swing.
COGconnected notes Greed and Glory also added about twenty combat rooms, expanded Nou/Anacard/Sliver perks, Andrei synergies, and Greed Colosseum waves. Those are reasons to replay a weapon, not new families.
Mistakes that leave you on the broom
Selling Sun Eaters before the four Merchant crafts. Skipping Eris riddles and then wondering why The Vow and Heartbeat Hunter never appear. Freeing Masa with the wrong sword. Crafting Ultimates before Sliver cells. Bringing the broom into Hardcore because Weapon Mastery sounded cool. Trusting an Early Access “20 weapons” count as a 1.0 ceiling — TheGamer’s table was EA; 1.0 added aspects without a new public full list on the store page.
Moonlighter 2 weapons also fail when you main a gun and never reload it with melee, or when you pick Endless Gauntlets without a Berserk plan. Read the aspect text. Canonical URLs live on https://moonlighter2wiki.wiki.
A Moonlighter 2 weapons page is a recipe order, not a damage tier list with invented percentages. Take Herald’s mat to Andrei, take Gallery to Babyl, take Aeolia to Julien, then spend 1.0 gold on the Endless stance that matches how you already fight.
NWR again: basic attacks combo into finishers, dodge exists, and melee feeds the gun. That is why Merchant’s Sword is a fine first 4,000-gold-adjacent craft after Sun Eaters, and why the broom is a dare. Short sword wants chains (Endless aspect later leans into that). Large sword wants patience (Endless Great Sword leans into block). Spear banks a resource. Gauntlets want a status plan.
Hidden treasure weapons are platforming grades, not loot tables. Desert Vow: hammer node, wooden platform, green portal, bear traps and fans, scroll. Gallery Heartbeat Hunter: after the mini-boss chests, left hidden stairs, laser rolls, scroll. Aeolia Blo-Blaster: spawn, hug left, zipline, puzzle intersection, scroll. Eris gives the riddle; TheGamer and Jz’s Steam guide agree on the three secrets.
TheGamer counted 20 weapons in November 2025 including the broom and three guns. 1.0’s Endless four plus Machine Gun gadget and Bomb Path are extra verbs on top of that list. Do not wait for a wiki tier list with invented DPS. If a room is packed, Bomb Path or HEX spread is the upgrade, not a third carpet.
Andrei’s Friendly Hammer task is “craft any starter.” That is four Sun Eaters. Do it on purpose so the blacksmith story moves. Old Days, New Tech is Herald’s mat. New Days, Broken Tech is Thalaam’s candle. Julien’s two soul quests are Aeolia’s two bosses. Babyl’s two are Curator and Tyke. Weapon Mastery is the broom.
Spend gold in this order when the purse is small: Sliver cells, four Sun Eaters, one real stick, then a gun recipe, then Endless vanity. Cosmetics at shop rank 5 do not swing.
Steam listing still sells Zen Patio, artbook, and soundtrack as DLC. None of them are sticks. Deluxe bundle is cosmetics and music. Death’s Door bundle is a different game in the cart. Do not expect a crossover sword.
If mouse-and-keyboard rebinds freeze (November 2025 Steam thread, developer Arne from 11 bit asked for repro steps), finish the Merchant crafts on a pad. Pricing with a mouse and fighting with a pad is a normal split on PC.
1.0 Hardcore is a reason to own a real stick before you wager the bag. The broom dare belongs on a normal file after Herald is already beaten once with a Merchant weapon.
Materials: Sun Eaters from Kalina Day, Echo Links from Gallery, Oneiric Stones from Aeolia, Moon Flowers on the Ultimate spear line in TheGamer’s table, boss uniques from the bodies named on the bosses page. Nou can sell some discovered mats. That is a gold shortcut, not a skip of the biome.
Platform note: Switch 2 physical is 13 November 2026; the digital 1.0 stick list is already on the cart you download today. Waiting for a box does not add a fifth Endless aspect. PS5 collector editions similarly wrap the same crafts.
If Eris is silent, you have not found her in town after the right biome. Desert first, Gallery second, Aeolia third. TheGamer’s task table still orders those riddles that way. Night Realm is Kalina after Herald, which is Thalaam’s exam, not a fourth Eris scroll in the Steam guides we scraped.
Keep this Moonlighter 2 weapons list beside Andrei’s anvil until the broom is a mastery dare instead of your actual loadout.
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