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无尽宝库账本

无尽宝库账本

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Moonlighter 2 how to put furniture1.0 · 2026-09-03

Moonlighter 2 How to Put Furniture

Moonlighter 2 how to put furniture starts at the Comtesse Homeware store, not in the dungeon bag. Prima Games: buy both Showcases and Furniture from The Countess. Showcases are where you place relics. Furniture items sit around those cases to boost sale value. You begin with four showcases and room for furniture. Better cases add modifiers — Prima cites a Sun Display Case that tips 200 gold for an uncommon. Furniture can be shop-wide unless a piece says otherwise. Empty floor is wasted timer.

This is placement and sale effects. It is not Sliver cells. It is not chest size. Rank 4 grew floor space in May 2026. Rank 5 at 1.0 added cosmetics and more placement options around the extra bloblet cushion. Digital Sun’s 1.0 notes (Game Informer, XboxHub, TechTimes) put cosmetics and space in the same shop-level-5 sentence.

Where Moonlighter 2 how to put furniture actually happens

Shop interior with rugs, cases, and price tags
Official Steam still: floor and cases. Comtesse stock goes here, not in the backpack.

Talk to the Comtesse in town. Buy a case or a deco piece. Place it on the shop floor in the shop-customisation flow 1.0 expanded. If a piece says it is limited to a showcase, listen. If it is shop-wide, it boosts the till even when you are haggling a different case. Do not drop furniture in the street. Do not try to socket a carpet in the synergy bag. The 2018 spatial puzzle is gone; carpets are not Tetris pieces.

Stock relics after cases exist. Four Perfect cases beat a decorated empty room. Perk meters still fill on Cheap and Perfect sales, not on how pretty the rug is. Place deco that matches what you actually sell: Prima’s early-game advice, even truncated in the scrape, is that knowing which piece to display leads to profit. Start with modifiers you understand (uncommon tip on a Sun case) before you buy fashion.

Bloblets sit on cushions rank 5 unlocks. Seat the pet. Rearranging for a screenshot is fine after Herald. Rearranging instead of seating is how the extra slot looks broken. Pets sprinkle. They do not replace a case modifier.

Zen Patio Pack is a $4.99 real-money add-on on Steam. It is not Comtesse stock. Collector metal coins and patches are merch. Steam Points Shop cosmetics (22 items in the scrape) are Valve overlay, not Tresna furniture. Deluxe bundles do not place your rugs for you.

Sale effects versus decoration OCD

Tresna shop at night with Will on the porch
Official Steam still: the building you decorate. Rank 5 cosmetics still need cases with relics.

Furniture tips stack with quality bonus and legal stamps. They do not rewrite faces. If you raise the tumbler because a rug “should” justify it, expect Overpriced or Greed Alert. Type base. Pocket the tip.

K33P3R ranks change how a shift feels and how much floor you have. Rank 5 is the 1.0 placement bump. You cannot put rank 5 cosmetics before you pay the rank. Chest size stores leftovers; it does not place them. Pull from chests into cases at the start of the timer.

Infinite Vault rewards mention decorations and cosmetics as post-story sinks. They are not a second Comtesse. Do not stall Vault VII waiting for a treadmill rug. Hardcore dumps the run bag, not the sofa you already placed.

Switch 2 shop UI is the part PixelNitro called especially responsive — pricing, bags, customers. Placement belongs there. Combat frame dips do not apply to dragging a case. PS5 DualSense will not haptic a perfect rug grid. Game Pass includes the same Homeware. Physical November boxes include the same shop. Play Anywhere will not import Steam patio DLC onto a Series file unless Microsoft also sold you that tile.

Mistakes: furniture before the 4,000 and 8,000 Sliver cells. Carpets instead of a second showcase when you still have only four and they are full of junk. Installing Moonlighter 1 decoration mods. Waiting for co-op to “hold the other end of the sofa.” Treating Points Shop hats as Comtesse stock. Inventing a 750000 gold furniture statue.

Canonical URLs live on https://moonlighter2wiki.wiki. Open chest-size for leftovers, shop-level for ranks, selling-guide for whether the wall should even be Expensive on a pretty floor.

HowLongToBeat completionist files decorate. A fourteen-hour campaign can live with starter cases plus one modifier. NWR found the merchant half finally clicked; that click is stamps plus a floor that is not empty, not a catalog 100 percent.

Languages: set English or your Codex language before you buy a case whose name you will later search. Steam lists English full audio and nine other interface/subtitle languages.

If a piece’s tooltip disagrees with a 2025 screenshot, the tooltip wins. Greed and Glory retuned economy, not the idea of Homeware. Blob-Life added floor. 1.0 added cosmetics. Placement is still: buy from the Countess, put it around cases, stock relics, open the door.

Steam Cloud saves the layout on PC. A deleted folder is how people “lose” rugs and blame a patch. Family Sharing is still single-player Tresna with that layout.

Do not skip mystery nodes to race Herald while Homeware is still selling the first case you can afford. The purse is one purse. Sliver first. Then a case that actually holds a Perfect. Then deco that pays.

Silver Lining’s collector box “looks at home on a shopkeeper’s counter” is packaging poetry from GoNintendo’s announcement. It will not place itself in Tresna. The metal coin charm sits on a real shelf. The in-game coin is gold you typed.

Xbox store IAP warnings mean patio, artbook, and soundtrack can still upsell on a Game Pass file. Open manage-game. If Zen Patio is a separate tile, it is a separate tile. Comtesse gold is the in-world sink. Do not mix those wallets.

Demo hours can show starter cases. They may not include rank 5 cosmetics if the demo is gated. This page will not invent the demo’s furniture cap. If you can put a rug in the demo, you understand the verb. Then buy 1.0 for the catalog.

When two sources disagree on a modifier number, watch a sale. Prima’s 200 gold uncommon tip is an Early Access example, not a 1.0 promise that every sun-looking case still pays 200. Tooltips in your build win. Sheets lose.

Keep a placement habit: open, pull chest to cases, check modifiers still match rarity, pet if seated, then type prices. Deco is the room. The till is still faces. Empty pretty rooms make zero perk points.

If rank 5 cosmetics include extra placement dots, use them. If a cushion exists and no pet sits there, the extra slot is not broken. Seat someone. If Homeware is still selling showcases and you are buying posters, you inverted Prima: cases hold relics, posters cheer. Relics pay the cube.

That cube still counts lifetime gold. A rug you bought is earned gold spent, which still counts toward Vault keys. A rug you bought before Sliver’s 4,000 cell is earned gold spent on the wrong verb.

Use Moonlighter 2 how to put furniture until cases are on the floor, modifiers match what you stock, and carpets wait behind bag cells.

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